Tag: <span>proceedings</span>

Nusantara Science And Technology Proceedings

Another example of a game-playing reactive machine is Google’s AlphaGo. AlphaGo is also incapable of evaluating future strikes but depends by itself neural network to judge developments of the present recreation, giving it an edge over Deep Blue in a more complicated recreation. AlphaGo also bested world-class opponents of the game, defeating champion Go player Lee Sedol in 2016. Perceiving the world immediately means that reactive machines are designed to complete solely a restricted variety of specialised duties.

A well-known instance of a reactive machine is Deep Blue, which was designed by IBM in the 1990’s as a chess-playing supercomputer and defeated international grandmaster Gary Kasparov in a sport. Deep Blue was only capable of identifying the pieces on a chess board and figuring out how each moves primarily based on the rules of chess, acknowledging every piece’s current position, and determining what the most logical move could be at …